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The appearance of the Monkey Sub with Advanced Intel

Allows long range targeting of bloons that are in the radius of your other towers.
~ Description from BTD 5 iOS

Advanced Intel is the 2nd upgrade along path 1 for the Monkey Sub. It enables the sub to target all bloons within the radius of any other tower. Advanced Intel effectively gives the sub an almost unlimited range, as it can fire into other towers' radius. It costs $425 on Easy, $500 on Medium, $540 on Hard and $600 on Impoppable.

Advanced Intel RangeEdit

Advanced Intel will only be useful if there is at least one other tower with range covering the track. Advanced Intel will also be able to target Camo Bloons if there is another tower that is able to pop Camo Bloons. However, Advanced Intel cannot hit Camo Bloons itself if no other tower can, and it can only attack Camo ONLY if there is at least one other Camo-detecting tower whose range covers at least a section of the track.

The following towers will grant extra range for the Advanced Intel.

Tower Camo? (BTD5) Camo? (BTD6) Other notes
Dart Monkey Yes (2+/x) Yes (x/x/2+) Medium-short range that can be expanded with range upgrades. One of the cheapest extra range towers in the game.
Tack Shooter No No Short range. Advanced Intel cannot target camos with Tack Shooter range unless the Tack Shooters are granted camo detection.
Boomerang Thrower Yes (4/x) Yes (5/x/x) Medium range. The Glaive Lord upgrade, which gives the Boomerang Thrower camo detection, is very expensive.
Bomb Tower No No Medium range. Advanced Intel cannot target camos with Bomb Tower range unless the Bomb Towers are granted camo detection.
Ice Tower Yes(Tier 4 Ice Fortress) No Short range. Despite its abilities being able to freeze camos, they cannot be used as camo detection range for the Advanced Intel. However, the Ice Monkey can grant camo detection to the Sub if you have the Tier 4 Ice Fortress equipped.
Glue Gunner No No Large range. Despite its abilities being able to glue camos, they cannot be used as camo detection range for the Advanced Intel.
Sniper Monkey Yes (x/2+) Yes (x/1+/x) Tiny Advanced Intel range, despite the Sniper being able to target anywhere on the screen. Not recommended as an Advanced Intel range.
Monkey Sub Submerged only Submerged only Medium-small range. Other Advanced Intels cannot be used as camo detection range, except if such towers have camo detection themselves, such as with a Radar Scanner. Subs must be submerged to be Camo detection range.
Monkey Buccaneer Yes (x/2+) Yes (x/x/2+) Large range. Effective camo detection range.
Monkey Ace Yes (x/2+) Yes (x/2+/x) Tiny Advanced Intel range only around the landing pad, regardless of where the Monkey Ace is flying. Not recommended as an Advanced Intel range.
Heli Pilot Yes (x/2+) Yes (x/2+/x) In BTD5, the Sub can shoot wherever the Heli Pilot is flying as along as it pops bloons. In BTD6, however, the Advanced Intel range is only around the landing pad, regardless of where the Heli Pilot is flying, thus not recommended as an Advanced Intel range.
Wizard Monkey Yes (x/2+) Yes (x/x/2+) Medium-short range.
Ninja Monkey Yes Yes

Medium range. Always detects camo.

Super Monkey Yes(4/x or Tier 3 Super Monkey Lair) Yes(x/x/2+)

Large range.

Spike Factory Yes Yes

Shortish range. In BTD5, this counts as camo detection, but in BTD6, it currently doesn't count as camo detection despite Spike Factory always popping camo bloons.

Monkey Village Yes (x/2) Yes (x/2/x)

Medium-large range. Despite not attacking at all until you purchase High Energy Beacon on BTD5 or Primary Expertise on BTD6, the Sub will always attack bloons in range of the village with Advanced Intel.

Banana Farm N/A No

In BTD5, all towers except the Banana Farm are able to add to Advanced Intel. In BTD6, however, the Banana Farm now counts as Advanced Intel range.

Quincy N/A Yes(Level 5) Medium-large range. Quincy's Level 5 upgrade allows Monkey Subs to also detect Camo Bloons in his radius.
Gwendolin N/A No Medium range. Despite her abilities popping camo bloons, the Sub can't pop Camos near her unless a Radar Village is bought near either the Sub or Gwendolin.
Striker Jones N/A No Large range, but cannot pop Camo Bloons unless a Radar Village is bought near either the Sub or Jones.
Obyn Greenfoot N/A No Medium range. His Level 4 totems can grant an extra range boost if placed near the edge of his attack range.

Obyn's Totems

N/A Yes

Short range. Allows Sub to detect Camo while also slowing bloons nearby.

Captain Churchill N/A Yes(Level 6) Large range. Very effective camo detection range if Churchill reaches Level 6.
Mortar Monkey Yes(x/3) N/A Tiny Advanced Intel range, despite the Mortar being able to target on a select target on the screen. Not recommended as Advanced Intel range.
Dartling Gunner Yes N/A Tiny Advanced Intel range, despite the Dartling being able to target anywhere on the screen. Not recommended as Advanced Intel range.
Monkey Farmer No N/A In BTD5, the Monkey Farmer's large range counted as Advanced Intel range, being a very cheap and effective source for range. However, in BTD6 it no longer counts as a range boost to the Sub.
This section is incomplete. You can help complete this table.

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Start a Discussion Discussions about Advanced Intel

  • Advanced Intel+Sniper

    7 messages
    • 89.237.111.70 wrote:also does not work with mortar, dartling or 4/x boat However 2/x Heli gives Sub infinite range.
    • Xl120347 wrote: However 2/x Heli gives Sub infinite range. Yes.