These are the upgrades that are needed to enable towers to pop certain type of bloons.There are some extras too.
Info (Before Reading)
Upgrades required to pop Lead Bloons
Upgrades required to pop Lead Bloons (BTD4)
Towers | Upgrades |
---|---|
Dart Monkey | Exploding Darts Premium Upgrade |
Tack Shooter | Ring of Fire L4 |
Boomerang Thrower | Lightsabre Thrower L4 |
No upgrade needed | |
Ice Tower | Snap Freeze L3 |
Mortar Tower | No upgrade needed |
Glue Gunner | Corrosive Glue L3 |
Monkey Ace | Pineapple Express L1 (Pineapples only) |
Monkey Buccaneer | Dreadnought Premium Upgrade |
Monkey Apprentice | Fireball L2 ( The Fireballs only) |
Super Monkey | Plasma Vision L3 |
Dartling Gun | Laser Cannon L4 |
Spike Factory | White Hot Spikes L3 |
Upgrades required to pop Lead Bloons (BTD5)
Upgrades required to pop Lead Bloons (BTD5 Mobile)
Upgrades required to pop White Bloons or Zebra Bloons
Note: All towers other than the Bomb Tower, Mortar Tower and Ice Tower can pop White and Zebra Bloons un-upgraded.
Upgrades required to pop White Bloons or Zebra Bloons (BTD5)
Towers | Upgrades |
---|---|
Ice Tower |
Ice Shards (x|3) (if used on a nearby bloon) Snap Freeze (2|x) Ice Specialty Tier 3 (Allows freezing of white and zebra bloons) |
Upgrades required to pop Black Bloons or Zebra Bloons
Note: All towers other than the Bomb Tower, Mortar Tower and Ice Tower can pop Black and Zebra Bloons un-upgraded.
Upgrades required to pop Black Bloons or Zebra Bloons (BTD4)
Tower | Upgrade |
---|---|
Bomb Tower | Frag Bombs Premium Upgrade (don't worry, this P.U. is Free, unless you play the game on Kongregate) |
Mortar Tower | This Tower has no upgrades that can enable the tower to pop black bloons or zebras. |
Ice Tower | Snap Freeze L3 |
Upgrades required to pop Black Bloons or Zebra Bloons (BTD5)
Tower | Upgrade |
---|---|
Bomb Tower | Frag Bombs (The Fragments Only) (2|x) (Note: If you upgrade it to Cluster Bombs (3|x), the tower will lose its poping Black or Zebra Bloons Abillity.) Bloon Impact (4|x) regains the black-popping ability (the impact from this tower is so powerful that it can pop Black Bloons or Zebra Bloons). |
Mortar Tower | Burny Stuff (x|2) (The ones that has been affected by the Monkey Napalm only) (Note: The tower cannot pop the Black Bloon but can burn the bloon with its burning napalm) The Big One (4|x) (Not Bloon Buster (3|x) !!) (This tower uses bloontonium so it can pop Black and Zebra Bloons). |
Upgrades required to detect Camo Bloons
Upgrades required to detect Camo Bloons (BTD4)
If any tower targets another bloon and the Camo Bloon gets in the way it will be popped by chance.
|
Upgrade |
---|---|
Mortar Tower | No Upgrade Needed |
Monkey Beacon | Sonar Beacon L3 ( provides detection for towers within its range) |
Monkey Ace | Spy Plane L2 (Provides detection for towers near the plane) |
Monkey Buccaneer | Crow's Nest L2 (Provides detection for towers within its range too) |
Monkey Apprentice | Crystal Ball Premium Upgrade |
Dartling Gun | No Upgrade Needed |
Spike Factory | No Upgrade Needed |
Upgrades required to detect Camo Bloons (BTD5)
Tower | Upgrade |
---|---|
Dart Monkey | Enhanced Eyesight (2|x) |
Sniper Monkey | Night Vision Goggles (x|2) |
Boomerang Thrower | Glaive Lord (4|x) |
Ninja Monkey | No upgrade needed |
Glue Striker (x|4) (Ability only) | |
Monkey Buccaneer | Crow's Nest (x|2) / Pirate Cove specialty building L3 |
Spy Plane (x|2) | |
Super Monkey | Temple of the Monkey God (4|x) / Super Monkey Lair specialty building L3 |
Monkey Apprentice | Monkey Sense (x|2) |
Monkey Village | Radar Scanner (gives detection to towers in village's range) (x|2), High Energy Beacon (4|2) pops Camo itself. |
Mortar Tower | Signal Flare (allows mortar to detect camos and takes off camo status from camo bloons hit) (x|3) |
Dartling Gun |
No upgrade needed |
Spike Factory | No upgrade needed |
Ice Tower | Viral Frost (4|x) freeze spreads to all Bloons that touch frozen Bloons, including Camo Bloons. (Only works if regular Bloons are around.) / Absolute Zero (x|4) (Ability only) |
Heli Pilot | Enhanced IFR Instruments (x|2) |
Monkey Engineer | Cleansing Foam (3|x) (Cleansing Foam or BMC Engineer Rank 3 only) |
Bloonchipper | Supa-Vac (x|4) (Ability only) |
Monkey Sub | Submerge and Support (3|x) (Only when submerged; only removes camo) / First Strike Capability (x|4) (Ability only) |
Upgrades required to pop Camo Lead Bloons
- Any tower in the radius of a (x|3) Monkey Village or any Lead Bloon-popping tower in the radius of a (x|2) Monkey Village
- Dart Monkey: Juggernaut (4|x) or Enhanced Eyesight (2|x) with Splodey Darts.
- Sniper Monkey: Full Metal Jacket + Night Vision Goggles (1|2) or Semi-Automatic Rifle (x|3).
- Boomerang Monkey: Glaive Lord (4|x) (the floating glaives only) or (4/2) (all attacks).
- Ninja Monkey: Flash Bomb (x|3) (the bombs only).
- Ice Tower: Absolute Zero (x|4) (the ability only).
- Monkey Buccaneer: Cannon Ship (x|3) (the bombs only) or M.O.A.B. Takedown Ability (x|4) (if the Camo Lead is the strongest bloon on the screen, besides any Z.O.M.G.s) or Crow's Nest (x|2) with Dreadnought.
- Monkey Ace: Pineapple Express (x|1) (the Pineapples only) or Spectre + Spy Plane (4|2) (the bombs only) or Ground Zero (x|4).
- Super Monkey: Temple Of The Monkey God (4|x).
- Monkey Apprentice: Monkey Sense (x|2).
- Monkey Village: High Energy Beacon + Radar Scanner (4|2).
- Mortar Tower: Signal Flare (x|3).
- Dartling Gun: Ray of Doom (4|x) or Depleted Bloontoinium Darts (x|2).
- Spike Factory: White Hot Spikes (2|x).
- Monkey Engineer: Cleansing Foam (3|x).
- Heli Pilot: Razor Rotors + Enhanced IFR Instruments (2|2).
- Monkey Sub: Submerged Bloontonium Reactor (4|x), First Strike Capability ability (x|4).
Ceramic Bloon Destroyers
Ceramic Bloon Destroyers (BTD5)
Tower | Upgrade | Damage | Amount of Bloons | Ceramic Shell Indicator |
---|---|---|---|---|
Dart Monkey | Juggernaut P1U4 | 5 damage | 100 | Shell Only |
Sniper Monkey | Deadly Precision P1U3 | 18 layers | 1 | Whole Bloon |
Glue Gunner | Bloon Liquefier or Bloon Dissolver P1U4/3 | 10 damage per second | 1 / 6 with Splatter | Whole Bloon |
Super Monkey | Plasma Blasts P1U2/Robo Monkey P2U3 | 2/4 with both (S.M. damage) | 3/ but 5 with both | Whole Bloon |
Mortar Tower | The Big One P1U4 | 5 damage | 100 | Whole Bloon |
Dartling Gun | Ray of Doom P1U4 | 1 layer of Bloon per frame, 100 bloons per flash | 100 | Whole Bloon |
Spike Factory | Spiked Ball Factory P1U3 | 3 damage per spike | 20 | Shell Only |
Ceramic Bloon Destroyers (BTD5D)
Bloonchipper only, others mentioned above.
Tower | Upgrade | Damage | Amount of Bloons | Ceramic Shell Indicator |
---|---|---|---|---|
Bloonchipper | No Upgrade Needed | 1 damage around every half second; does not spit Ceramic Bloon out until all layers are popped | Up to 10 at once, sucks them up one at a time | Shell Only |
Upgrades Effective Against MOAB Class Bloons
Upgrades in BTD4
Tower | Damage | Upgrade |
---|---|---|
Bomb Tower | 10x | MOAB Mauler (Upgrade 4) |
Mortar Tower | 2x | Bloon Buster (Upgrade 3) |
Upgrades in BTD5
Tower | Damage | Upgrade |
---|---|---|
Dart Monkey | 3x (only if close enough) | Triple Darts (P2U3) |
Bomb Tower | 10x, Completely (1000 to ZOMG's) |
MOAB Mauler (P2U3), MOAB Assassin (P2U4) (Ability Only) |
Spike Factory |
3x 4x |
Spiked Ball Factory MOAB SHREDR Spikes (P2U3) |
Mortar Tower | 2x, 5x |
Bloon Buster (P1U3), The Big One (P1U4) |
Monkey Ace | 350 | Ground Zero (P2U4) (Ability Only) |
Monkey Buccaneer | Completely (doesn't spawn children) (doesn't work with ZOMG) | Monkey Pirates (P2U4) (Ability Only) |
Sniper Monkey |
2x, Stunning effect+ 18x |
None, Cripple MOAB (P1U4) |
Super Monkey | Completely (1000 to ZOMG) |
Tech Terror (P2U4) (ability only) |
Ninja Monkey |
2x, 5x |
Double Shot (P1U3) Bloonjitsu (P1U4) |
Monkey Sub |
Completly |
First Strike Capability (ability only) |
Upgrades in BTD5D
Tower | Damage | Upgrade |
---|---|---|
Bloonchipper | 500x | Super Wide Funnel (P1U4) |
Omnipopping Towers
Towers that can pop all types of bloons.
BTD1
The Dart Tower, Tack Tower and Super Monkey can pop all bloon types in BTD1 without any upgrades.
BTD2
There are no omnipopping towers. The only way is to combine Bomb Towers with other popping towers (Ice Tower does not count).
BTD3
- This section may be incomplete. You may help by adding more towers and upgrades that are omnipopping. If you are convinced that the table has all of the omnipopping towers, you may remove all of that indented text in this section (which is this indented text).
There are a few omnipopping towers. The most efficient at omnipopping is the Super Monkey with Plasma Blasts, as it is more efficient at destroying MOABs.
Towers | Upgrades |
---|---|
Boomerang Thrower | Thermite, P2U2 |
Super Monkey | Plasma Blasts, P2U2 |
BTD5
Towers | Upgrades |
---|---|
Dart Monkey | Juggernaut, P1U4 |
Sniper Monkey | P1U1 and P2U2, or P2U3 |
Ninja Monkey | Flash Bomb, P2U3 |
Monkey buccaneer | Cannon Ship, P2U3 |
Monkey Ace | Spy Plane, P2U2 |
Super Monkey | Temple of the Monkey God, P1U4 |
Monkey Apprentice | Monkey Sense, P2U2 |
Monkey Village | P1U4 and P2U2 |
Mortar Tower | Signal Flare P2U3 |
Dartling Gun | Depleted Bloontonium Darts, P2U2 |
Spike Factory | White Hot Spikes, P1U2 |