Bloons Monkey City

1,139pages on
this wiki
Bloons Monkey City, the premier city building, bloon popping and upgrade cranking simulation of our time, is coming soon to!

In Bloons Monkey City you must build your humble town into a bloon busting metropolis, a centre for all that is monkey, and stop the inevitable horde of bloon-kind barrelling through your city walls. Expand your empire by farming bananas, constructing super sized vivariums for your monkey recruits, stomping over the wild bloons in the wilderness beyond and researching powerful upgrades for extreme bloon poppage.

As your city grows you'll discover another side to BMC. By building bloontonium generators and bloontonium storage tanks, spending city cash on bloon engineering and constructing Bloon Deployment Factories, you can enter into Monkey vs. Monkey duels of might and tact. Raid your friends' cities and take their cash, or run down their buildings for your Simian glory. But do not worry! If you don't want to send a resplendant riposte at your attacking comrades, simply ignore them for a few days and you can continue building your city in Pacifist Mode without needing to defend against unwanted assaults.

~ Official Ninja Kiwi Blog post
Bloons Monkey City
BMC Logo
Bloons Monkey City Logo
Platforms Computer
Release Date November 25, 2013
Last Updated February 3, 2014
Price Free
Developer Ninja Kiwi
Publisher Ninja Kiwi
Tracks 64
Bloon Types 15 (+ Camo & Regrowth categories)
Towers 17 (+ 2 Road Items)

Bloons Monkey City is a new game that Ninja Kiwi has released in open beta, so anyone with a NinjaKiwi account can play. It was released Monday, November 25th, 2013. But now it is closed, so anyone who played it, can play on, but no one can join in this game now.

The objective of the game is to build and expand a city by winning a game of Bloons TD 5 on each piece of 1x1 square "land" the player wishes to build on. The player begins with 2 Dart Monkeys and 20 lives, and must defend against 3 waves of bloons upon capturing their first tile


To expand the city, the player must attack and capture more pieces of land. However, the further the player strays from their initial city centre, the difficulty of land increases, such as more rounds with stronger bloons. When hovering the cursor over a new piece of land, the highest ranked bloon will be shown. However, there are also tiles with multiple bloons shown, suggesting higher ranked bloons than what is actually shown.

The difficulty of each piece of land relative to the player's level and choice of buildings can be inferred from the number of dots, ranging from as. Some tracks on certain tiles are notably more difficult than others, and thus those tiles will have a slightly higher difficulty rating than tiles near it.

An update on February 2nd, 2014 was released, in which some trivial graphic changes were made, as well as a new feature entirely: you are able to pay 5 Bloonstones in at any time in a battle to either double your towers' speed or allow you to place a stack of 20 Red Hot Spikes the same way spikes can be placed, and the game even warns you when a huge rush is coming and suggests you to use the speed boost.

Another update on February 20th, 2014 allowed players to select a new mode when completing tiles or MvM attacks, Hardcore Mode. For normal tiles, it will give players double cash and if they go no lives lost, 10 Bloonstones. However, on MvM defences the rewards expand to double city honor and double bloontonium, even to including salvage bloontonium from losses.

Another update on March 4th. 2014 allowed players to request or give Supply Drops from Ninja Kiwi friends. Supply drops can be used in a MvM tile or normal tile. It is like the tier 4 upgrade for the Sniper Monkey, "Supply Drop" which makes an airplane fly over and drop a crate full of money.


Main article: Bloons Monkey City/Difficulties

There are six difficulties in Bloons Monkey City, which are Trivial (optional), Easy, Medium, Hard, Very Hard, and Impoppable. Players have the option of skipping Trivial tiles, but will not earn any XP if they do so. Trivial tiles are nonexistent when the city is first created, so players must keep an "Easy" tile on their map as they are leveling up. When a certain level is reached, the difficulty on the "Easy" tile(s) will drop to a "Trivial" tile.

Special MissionsEdit

Some pieces of land have a star displayed, rather than a bloon. These tiles have a Special Mission and provide a boosted reward upon successful completion, such as bonus City Cash, Bloontonium, or a special item.

The missions are:

  • Wattle Trees
  • Tranquil Glade
  • Glacier
  • Shipwreck
  • Sticky Sap Plant
  • Phase Crystal
  • Consecrated Grounds
  • MOAB Graveyard

Some special missions can appear more than once per map.

Treasure chests are also scattered throughout the map.  To open them the player must beat a standard level and capture that tile. Treasure chests too can contain either a large city cash reward, or a special item.

Caves TerrainEdit

Caves terrain
Caves terrain
SW8573Added by SW8573
Caves Terrain are special terrain tiles that do not have a star. Such tiles also provide boosted rewards, although gameplay is normal. Caves Terrain is considered as "Mountains Terrain" if you mouse over/click. There are only five Caves Terrain tiles per map. There is also a rumor that Caves Terrain will provide portal artifacts which, in turn, allow you to have multiple cities, although some Caves Terrain tiles do not yield these. But how many? No one knows.


Main article: Bloons Monkey City/Buildings

Buildings, such as Banana Farms, Windmills and Bloontonium Generators, can be built on conquered land; these buildings increase the player's resources in preparation for attacking other players' cities while defending their own.

Banana farms generate 1 City Cash every 7.2 seconds, take up 2x2 tiles, and can hold up to 500 City Cash. This means that every sixty minutes, either offline or online, Banana Farms will fill up to their capacity. Upgraded Banana Farms produce City Cash twice as fast as unupgraded ones and can hold up to 1000 City Cash, which means they still take only 60 minutes to get a full storage of 1000.

The main currency used in this game is city cash and it used to purchase buildings and unlock upgrades. Bloonstones are also a currency and can be used to finish the building process of a building, to increase city cash or to increase Bloontonium power.

Bloontonium is the main resource for sending Bloons, which is all part of Monkey V Monkey. Power is required to keep the city operating and is supplied by Windmills and Watermills. Insufficient power will have no immediate detrimental effects, although buildings can no longer be built with insufficient power.

The player can build more buildings to fulfill different purposes, including increasing the number of towers used in-game, or unlocking upgrades for towers. Each building and upgrade increases the monkey's XP when research is complete.


To use towers in BMC, base buildings of towers have to be bought. To upgrade towers, upgrade buildings are required. To use upgrades, the player must research the upgrade with city cash. Tier 3 upgrades require at least 5 more bloonstones to upgrade. Special buildings have to be bought to research tier 4 upgrades. Some buildings require more than a 1x1 tile to build. Tier 4 upgrades also require at least 20 bloonstones to upgrade. Also, in game, the towers (and their upgrades) may cost more or less than the towers in BTD5.


Bloonstones are a type of cash that can be used in multiple ways throughout the game. They're needed to purchase the Tier 3 and Tier 4 upgrades for your towers, along with paying the regular cash along with it. Another use for it is purchasing the in-game Monkey Boost and Red Hot Spikes (stack of 20), both costing 5 bloonstones per use. Bloonstones can also be used for speeding up construction time for your city buildings, which vary in the amount paid depending on how much more time it will take to finish the building, and for also filling up your Banks with cash and your Bloontonium Storage Tanks with Bloontonium. When running out of lives during a match, the player has an option of continuing the round they died on for 20 bloonstones (this amount is 50 bloonstones when playing Monkey vs. Monkey). In addition to this, the player gets more cash added to their current total for more support. Bloonstones can also be optional in Monkey vs. Monkey for sending in extra camo, regen, lead, and MOABs, as well as using them to boost the difficulty of the attack. Bloonstones can only be obtained in these ways:

  • Clearing a match without losing any lives will give you an additional 5 bloonstones as a bonus (10 on Hardcore Mode)
  • Clearing any volcano terrain will give you a set amount of bloonstones. However, doing this on Hardcore mode or by not losing any lives will NOT boost this amount
  • Clearing Caves Terrain tiles that yield bloonstones as an award. Not losing any lives and Hardcore mode WILL boost this amount.
  • Finding bloonstones in a tile that contains a chest
  • Finding bloonstones as an award for completing a special mission
  • By watching a video that will sometimes pop up in an icon on the screen
  • Through in-game purchases

At the start of the game, the player starts out with 300 bloonstones. They also get to finish the building time of their first built Dart Monkey Hall for free without paying any bloonstones. Bloonstones are not a requirement for building and expanding your city (however they are needed for tier 3 and 4 upgrades), and they are very useful.

Monkey vs. MonkeyEdit

Another feature of Bloons Monkey City is to be able to attack people. The highest level of Bloon is chosen, although the rounds are computer-generated. The receiver of the attack has to defend the tile in apopalypse-style; if they lose then money is stolen from their town and random buildings are temporarily disabled which can often be frustrating.

All players start out in Pacifist Mode. Pacifist Mode will prevent attacks from coming in to the player. However, Pacifist Mode can be broken out of. Once a pacifist player has attacked or revenged someone, their status disappears until they spend 72 hours to re-enter it. Defending an attack will not affect Pacifist Mode.

To begin sending bloons, the player must have built a Bloon Inflation and Deployment Facility to allow the player to attack other cities, only with up to Green Bloons initially. Subsequent bloon types must be researched with the Bloon Research Lab before they can be sent, costing money, sometimes buildings, level prerequisites, and Bloonstones.

Dark Dirigible TitanEdit

Main article: D.D.T.

A new blimp, coined Dark Dirigible Titan has been revealed in Bloons Monkey City; decorated with black and grey stripes and with lead parts, and it moves just as fast as the Pink Bloon. It also has 300 health, as well as the properties of Black Bloons and Lead Bloons. It is also Camo, and cannot be targeted by normal towers unless within range of a Radar Scanner. After being popped, it releases six Camo Regrowth Ceramic Bloons. It can be destroyed by a Monkey Pirate's grappling ability. However, Ground Zero does not destroy the DDT in a single use of the ability, requiring two uses instead.


Monkey Boost and Red Hot Spikes power-upsEdit

On February 2nd 2014, two in-game power-ups have been added for easier tile earnage along with an update where you can retry the round you lost with a plenty of bonus cash. Although they need to be bought with Bloonstones in order to activate them. Those power-ups are called Monkey Boost and Red Hot Spikes.

Monkey Boost is an ability similar to M.I.B. Call to Arms. It doubles the attack speed of every tower unit from the screen for 10 seconds, meaning that if you place a Tower after you activated the ability will not shoot twice as much as the base speed. This ability also has a cooldown before you can activate it again. However, this ability costs 5 Bloonstones.

Red Hot Spikes are stacks of 20 very hot Road Spikes that can be placed with a cost of 5 Bloonstones. It has twice as many spikes, and allows it to pop Lead Bloons. You can only place 10 piles of Red Hot Spikes in the track however.


  • The Ice Tower has been renamed to Ice Monkey, the Mortar Tower to Mortar Monkey, and Bomb Tower to Bomb Shooter.
    • The upgrades section lists the Monkey Ace as "Aero Monkey", the Glue Gunner as "Glue Monkey" and the Monkey Apprentice as "Wizard Monkey".
    • Also, in the Monkeys and Tracks section, the description for Super Monkey lists the Sun God as "Sun Avatar".
  • In the home screen, the clock on the Town Hall displays the same time as one's desktop time.
  • A tile with camo or regen cannot be trivial difficulty.
  • The glaive riccochet has had its popping power severely decreased (as of 11/12/13). It now has a popping power of 40.
  • Sometimes, captured tiles that have not been built upon will display monkey residents doing a variety of activities.
    • Master of Fire meditating (Volcano and Phase Crystal terrains)
    • Master of Air meditating (Mountain and cave terrain)
    • 3 monkeys huddled around a campfire (Grass, Hills and Consecrated Grounds terrains)
    • 2 monkeys throwing a red frisbee (Grass and Hills terrains)
    • Monkey snorkeling (Lake and Shipwreck terrains)
    • Monkey fishing on a boat (Lake and Shipwreck terrains)
    • Monkey walking around (Grass terrain)
    • Monkey holding a hatchet (Forest,  Heavy Forest and Wattle Trees terrains)
    • Tribal monkey hiding (Jungle and Sticky Sap Plant terrains)
    • Monkey sleeping (Desert and MOAB Graveyard terrains)
    • Rabbit sleeping (Tranquil Glade)
  • This game explains how every upgrade and bloons were created.
  • This is where the most underrated or most uncommon towers used in BTD5 turn into helpful defenses or popping in general. The most pointed example are Signal Flare, Flash Bomb, and Cannon Ship.

External LinksEdit

Start a Discussion Discussions about Bloons Monkey City

  • No MOAB Maulers vs MOAB

    9 messages
    • Sniperquad97 wrote:For BFBs I use around 4ish Moab Maulers with a 2/2 Village (not sure how big of a difference the Village makes). It makes t...
    • i can easily beat groups of BFBs or MOABs by spamming 3/2 ninja monkeys and optionally put a monkey village for extra strength, bloonjitsu mast...
  • Bloons Monkey City Glitch or Bug

    15 messages
    • Why does it seem that Zebras regen faster than every other ballon?
    • Sniperquad97 wrote:Why does it seem that Zebras regen faster than every other ballon? Because they are tired of being weaker than Regen Ceramics :P
Advertisement | Your ad here

Around Wikia's network

Random Wiki