The Ceramic Bloon is a Bloon introduced in Bloons TD 3 under the name "Brown Bloon" that takes ten hits to pop. Once popped, it releases two Rainbow Bloons. In Bloons TD 3 it first appears in round 31. In Bloons TD 4 and Bloons TD 5 it first appears in round 40. If a full-health Ceramic Bloon escapes (not in BTD5 Freeplay) 104 lives are lost, which means an instant game over on Hard, and a two hit on Easy and Medium. If a Ceramic Bloon with only one hit point remaining escapes, that will be 95 - a two hit on Medium and Hard, and a three hit on Easy. Ceramic Bloons contain 2 Rainbow Bloons.
Despite being considerably easier to pop than its parent, grandparent, and great-grandparent, Ceramic Bloons are a serious threat in numbers that shouldn't be ignored. If the player has a large amount of potent towers, then Ceramic Bloons and their descendants aren't really a threat. However, popping many Ceramic Bloons without strong towers or many weaker towers is difficult. They can be a minor cause of lag to your computer or device. Glue can't slow them down, however Corrosive Glue can harm them and can crack the layers. There are many rounds in which Ceramic Bloons come in big groups (like 55, 63, 76, and 78), which can be extremely deadly without strong towers. If they come early, it can usually mean game over unless you manage to get strong towers. In BTD3, it's an instant game over on Medium and Hard - if it escapes.
Also, when you trying to crack up the ceramic layer, it sounds differently than BTD3 and BTD4 ones. However, this does not happen in Bloons Super Monkey 2.
In Bloons TD 3, Ceramic Bloons were simply called Brown Bloons. The name "Ceramic Bloon" came from a preround message saying that they were made of ceramic.
In Bloons TD 3, crushed Ceramic Bloons would show no Rainbow Bloons under it. This was changed in later versions.
Oddly, in BTD3 it was immune to freezing.
When the ceramic layer of a Shielded Ceramic Bloon is popped on Bloons Super Monkey 2, its child doesn't appear to have the lightning symbol on it, unlike every other Shielded Bloon.
Rounds 63, 76, and 78 have lots of grouped Ceramic Bloons that can be very difficult to destroy.
Round 76 solely features regenerating ceramic bloons.
When in the process of destroying a Ceramic Bloon, only one Rainbow Bloon can be seen in the inside, despite the fact that two Rainbow Bloons come out of it.
When hit, they make a sound similar to that of a dart hitting a pot.
It takes 2 hits from a juggernaut to remove the ceramic layer down to the 2 rainbow bloons inside.
The Ceramic Bloons, along with other Cluster Bloons, appear to release 1 Bloon instead of 2 after the player gets past Round 85 in BTD5, Round 50 in BTD5 Mobile and Round 30 in Bloons Monkey City(Contested Territory only). Also, they appear to be thicker after he/she gets past the rounds listed above, which means the ceramic layer has increased health.
In BTD 5, Ceramics yield a pop count of 95, especially when having a Sniper Monkey with a Deadly Precision , who can annihilate ceramics.
In BTD3, it takes 3 hits to remove the ceramic; in BTD4 it has 7 layers; but in BTD5, it has 10 layers.
Ceramic Bloons do not slow down by glue, however, they can still be slowed by Permafrost. Thus they are only immune to slowing by glue. However this does apply in BTD5 mobile.
In Bloons Monkey City, at level 19, there can be Ceramic Bloon Tiles that are rated Easy and Very Hard at the same city.
In Bloons Monkey City, there are a lot of strong rushes of Ceramic Bloons.