FANDOM


Below is an archive of all Daily Challenges which have been available in BTD5 from July 1st, 2015 to December 31st, 2015. Only special conditions are mentioned with an exception – towers and road items which are not mentioned are not available. So, if not specified:

  • Monkey Dollar50 as standard reward.
  • Easy is from wave 1 to 50, 200 lives
  • Medium is from wave 1 to 65, 150 lives
  • Hard is from wave 1 to 85, 100 lives
  • All Special Agents available for Monkey Money
  • No Special Agents given for free
  • Standard starting cash $650 ($50,000 in Deflation) (of course, double starting cash with Double Cash)
  • Full upgrades available for towers unless specified (below)
    (Example 1) Dart Monkey (2-3) – means that max. 2nd upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey.
    (Example 2) Dart Monkey (4-3) – means that max. 4th upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey tower type, but not both for the same tower, so maximum for a tower is 4-2 or 2-3
  • You can buy as many of the towers available as you want, unless specified:
    Max. x Towers or Special Agents at a time means, that a sum of a number of Towers and a number of Special Agents in a particular mission can't be higher than x.
    No more than x of any Tower and Special Agent type means, that you can only put x of every Tower and Special Agent available in a particular mission.

Example formatting:

  1. Jul 30, 2012 - "Name of challenge" (Track, Difficulty) - Dart Monkey (4-2), Super Monkey (3-4), Banana Farm (0-0), Road Spikes, Pineapple, given X free Beekeepers and X Bloonsday Devices, {{CustomRBE|A becomes B, B becomes C, M.O.A.B.s, B.F.B.s, and Z.O.M.G.s become E}}, starting cash, survive waves from X to Y, 40 lives, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, no Special Agents allowed, reward increased to {{Monkey Money}}60



  1. Jul 1, 2015 - "Q&A" (Ice Flow, Medium) - Dart Monkey, Ice Tower, Dartling Gun, $650 starting cash, survive waves 10 to 65, reward of Monkey Dollar50
  2. Jul 2, 2015
  3. Jul 3, 2015
  4. Jul 4, 2015
  5. Jul 5, 2015
  6. Jul 6, 2015
  7. Jul 7, 2015
  8. Jul 8, 2015
  9. Jul 9, 2015
  10. Jul 10, 2015
  11. Jul 11, 2015
  12. Jul 12, 2015
  13. Jul 13, 2015 - "Battle of Hogwarts" (Lightning Scar, Medium) - Dart Monkey (2-4), Boomerang Thrower (4-2), Ninja Monkey, Ice Tower, Glue Gunner (2-4), Monkey Apprentice, $20,000 starting cash, survive waves 50 to 85, no more than 7 of any tower or Special Agent type, reward of Monkey Dollar80
  14. Jul 14, 2015
  15. Jul 15, 2015
  16. Jul 16, 2015
  17. Jul 17, 2015
  18. Jul 18, 2015
  19. Jul 19, 2015
  20. Jul 20, 2015
  21. Jul 21, 2015
  22. Jul 22, 2015
  23. Jul 23, 2015
  24. Jul 24, 2015
  25. Jul 25, 2015
  26. Jul 26, 2015
  27. Jul 27, 2015
  28. Jul 28, 2015
  29. Jul 29, 2015
  30. Jul 30, 2015
  31. Jul 31, 2015
  32. Aug 1, 2015 - "Friday the 13th" (Crypt Keeper, Easy) - Dart Monkey, Ice Tower, Glue Gunner, Dartling Gun, Monkey Sub, $6,500 starting cash, survive waves 30 to 65, reward of Monkey Dollar65
  33. Aug 2, 2015
  34. Aug 3, 2015
  35. Aug 4, 2015
  36. Aug 5, 2015 - "Going Japanese" (Archipelago, Medium) - Boomerang Thrower, Ninja Monkey, Bomb Tower (2-4), Monkey Apprentice, Banana Farm, $12,730 starting cash, survive waves 40 to 65, no more than 7 of any tower or Special Agent type, reward of Monkey Dollar50
  37. Aug 6, 2015
  38. Aug 7, 2015
  39. Aug 8, 2015
  40. Aug 9, 2015
  41. Aug 10, 2015
  42. Aug 11, 2015
  43. Aug 12, 2015
  44. Aug 13, 2015
  45. Aug 14, 2015
  46. Aug 15, 2015
  47. Aug 16, 2015
  48. Aug 17, 2015
  49. Aug 18, 2015
  50. Aug 19, 2015 - "HEBABB" (Ice Flow, Medium) - Tack Shooter (4-3), Ice Tower (4-3), Glue Gunner (4-3), Monkey Village (4-3), Banana Farm (4-3), given 1 free Meerkat Spy, 1 Bloonberry Bush, 1 Angry Squirrel, 1 Tribal Turtle, and 1 Pontoon, $1,000 starting cash, survive waves 1 to 50, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  51. Aug 20, 2015
  52. Aug 21, 2015
  53. Aug 22, 2015
  54. Aug 23, 2015
  55. Aug 24, 2015
  56. Aug 25, 2015
  57. Aug 26, 2015
  58. Aug 27, 2015
  59. Aug 28, 2015
  60. Aug 29, 2015
  61. Aug 30, 2015
  62. Aug 31, 2015
  63. Sep 1, 2015 - "Unused Effects" (Archipelago, Medium) - Tack Shooter (4-0), Boomerang Thrower (3-2), Bomb Tower (3-0), Ice Tower (0-4), Monkey Buccaneer (4-1), Mortar Tower (0-3), Spike Factory (2-3), $5,000 starting cash, survive waves 30 to 65, max. 9 Towers at a time, reward of Monkey Dollar60
  64. Sep 2, 2015
  65. Sep 3, 2015
  66. Sep 4, 2015
  67. Sep 5, 2015
  68. Sep 6, 2015
  69. Sep 7, 2015
  70. Sep 8, 2015
  71. Sep 9, 2015
  72. Sep 10, 2015
  73. Sep 11, 2015
  74. Sep 12, 2015
  75. Sep 13, 2015
  76. Sep 14, 2015
  77. Sep 15, 2015
  78. Sep 16, 2015
  79. Sep 17, 2015
  80. Sep 18, 2015
  81. Sep 19, 2015 - "Sins" (Lightning Scar, Medium) - Sniper Monkey (4-2), Boomerang Thrower (3-2), Ice Tower (3-3), Super Monkey (3-2), Monkey Apprentice (2-4), Dartling Gun, Monkey Sub (2-3), given 1 free Portable Lake, $15,000 starting cash, survive waves 45 to 85, no more than 2 of any tower or Special Agent type, reward of Monkey Dollar50
  82. Sep 20, 2015
  83. Sep 21, 2015
  84. Sep 22, 2015
  85. Sep 23, 2015
  86. Sep 24, 2015
  87. Sep 25, 2015
  88. Sep 26, 2015
  89. Sep 27, 2015
  90. Sep 28, 2015
  91. Sep 29, 2015
  92. Sep 30, 2015
  93. Oct 1, 2015 - "Orbital Doom Cannon" (Country Road, Medium) - Boomerang Thrower (4-2), Monkey Ace (3-4), Monkey Apprentice (2-4), given 1 free Beekeeper and 1 Bloonsday Device, $25,000 starting cash, survive waves 45 to 75, reward of Monkey Dollar50
  94. Oct 2, 2015
  95. Oct 3, 2015
  96. Oct 4, 2015
  97. Oct 5, 2015
  98. Oct 6, 2015
  99. Oct 7, 2015
  100. Oct 8, 2015
  101. Oct 9, 2015
  102. Oct 10, 2015
  103. Oct 11, 2015
  104. Oct 12, 2015
  105. Oct 13, 2015
  106. Oct 14, 2015
  107. Oct 15, 2015
  108. Oct 16, 2015
  109. Oct 17, 2015
  110. Oct 18, 2015
  111. Oct 19, 2015
  112. Oct 20, 2015
  113. Oct 21, 2015
  114. Oct 22, 2015
  115. Oct 23, 2015
  116. Oct 24, 2015
  117. Oct 25, 2015
  118. Oct 26, 2015
  119. Oct 27, 2015
  120. Oct 28, 2015
  121. Oct 29, 2015
  122. Oct 30, 2015
  123. Oct 31, 2015
  124. Nov 1, 2015 - "Submarine Subs" (Scorched Earth, Medium) - Tack Shooter (4-2), Ninja Monkey (2-3), Super Monkey (2-4), Mortar Tower (2-3), $7,500 starting cash, survive waves 35 to 65, max. 6 Towers at a time, reward of Monkey Dollar50
  125. Nov 2, 2015
  126. Nov 3, 2015
  127. Nov 4, 2015
  128. Nov 5, 2015
  129. Nov 6, 2015
  130. Nov 7, 2015
  131. Nov 8, 2015
  132. Nov 9, 2015
  133. Nov 10, 2015
  134. Nov 11, 2015
  135. Nov 12, 2015
  136. Nov 13, 2015
  137. Nov 14, 2015
  138. Nov 15, 2015
  139. Nov 16, 2015
  140. Nov 17, 2015
  141. Nov 18, 2015
  142. Nov 19, 2015
  143. Nov 20, 2015
  144. Nov 21, 2015
  145. Nov 22, 2015
  146. Nov 23, 2015
  147. Nov 24, 2015
  148. Nov 25, 2015
  149. Nov 26, 2015
  150. Nov 27, 2015
  151. Nov 28, 2015
  152. Nov 29, 2015
  153. Nov 30, 2015
  154. Dec 1, 2015 - "Ocean Drive" (Archipelago, Medium) - Ice Tower (2-3), Monkey Buccaneer (3-4), Monkey Apprentice (4-2), Monkey Sub (2-4), custom RBE (Rainbows become Ceramics, M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s), $5,000 starting cash, survive waves 25 to 65, reward of Monkey Dollar50
  155. Dec 2, 2015
  156. Dec 3, 2015
  157. Dec 4, 2015
  158. Dec 5, 2015
  159. Dec 6, 2015
  160. Dec 7, 2015
  161. Dec 8, 2015
  162. Dec 9, 2015
  163. Dec 10, 2015
  164. Dec 11, 2015
  165. Dec 12, 2015
  166. Dec 13, 2015
  167. Dec 14, 2015
  168. Dec 15, 2015
  169. Dec 16, 2015
  170. Dec 17, 2015
  171. Dec 18, 2015
  172. Dec 19, 2015
  173. Dec 20, 2015
  174. Dec 21, 2015
  175. Dec 22, 2015
  176. Dec 23, 2015
  177. Dec 24, 2015
  178. Dec 25, 2015
  179. Dec 26, 2015
  180. Dec 27, 2015
  181. Dec 28, 2015
  182. Dec 29, 2015
  183. Dec 30, 2015
  184. Dec 31, 2015

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