• MOAB Takedown affecting a BFB.
  • A Monkey Buccaneer with the MOAB Takedown Ability.
  • The MOAB Takedown Upgrade.
  • MOAB Takedown affecting a regular bloon.
  • 13 B.F.B.s being taken down.
  • The result of destroying a B.F.B. with the MOAB Takedown.

MOAB Takedown Ability is the Special Ability for the Monkey Buccaneer. It takes hold of the strongest MOAB-Class Bloon on the screen with a grappling hook and destroys it completely (including its children). ZOMGs are immune to this. If there are no MOAB-Class Bloons on the track, then it will bring down the strongest Bloon on the track as well as all of its children. The player is rewarded $300 for destroying MOABs in this manner, $600 for BFBs, and $1200 for other non MOAB-class bloons.


  • The Monkey Buccaneer will not attack until its destruction animation finishes.
  • In Bloons Tower Defense 5 Mobile, there is a bug in which when this ability was used on a B.F.B., it would still be there, thus making the Round unable to be finished. This has been fixed.
  • This ability is a surefire way to instantly defeat M.O.A.B.s and B.F.Bs.
  • This is one of the Special Abilities that can defeat a B.F.B and its children with only one attack, the other one being Bloon Annihilation Ability, and Ground Zero before being nerfed.
  • A good plan is to destroy a Z.O.M.G. into 4 B.F.B.s, before using this ability.
  • A skull will appear when the M.O.A.B. or B.F.B. (or lower) Is destroyed.
  • If no M.O.A.B or B.F.B is visible, it will target the strongest Bloon on the track, or the closest if all the bloons are the same.
  • The skull on the ship is the same on the Z.O.M.G.'s animation.
  • If the MOAB Takedown Ability is used when there are either no Bloons on the screen, or Z.O.M.G.s only, then it will do nothing except recharge again.
  • If there are M.O.A.B.s, B.F.B.s, and Z.O.M.G.s on the screen, then it will never target the Z.O.M.G., despite it being the strongest MOAB-Class Bloon on the screen, but it will target a B.F.B. instead.
  • This ability has unlimited range, which makes it able to catch MOAB-Class Bloons and regular bloons from anywhere.
  • This ability also suffers from a lag glitch, making it way deadlier and able to be used up to 5 times with only 1 Monkey Pirates buccaneer when there is an intense amount of lag. This also happens with the MOAB Assassin, Ground Zero and the Supply Drop.
  • Even if the Ceramic Bloon, M.O.A.B. or B.F.B. is damaged when this ability is used, it will appear undamaged while the Monkey Buccaneer reels it in.
  • There is a glitch that, on occasion, if 2 M.O.A.B.s or B.F.B.s are overlapping, Monkey Pirates will hook both of them.
  • The Bloon targeted by this ability will lose it's Camo and Regen properties.
  • If you use this ability when able to and then sell the tower, the hook will still be there until the Bloon gets destroyed.

Start a Discussion Discussions about MOAB Takedown Ability

  • moab takedown ability (bmc)

    9 messages
    • RepeaterwithTorchwood wrote: wrote: wrote: Sorry for the late reply: Yes it DOES work. I've beate...
    • RepeaterwithTorchwood wrote: wrote: wrote: Sorry for the late reply: Yes it DOES work. I've beate...