1. Minecrafter2k2's StrategyEdit
Start with a Ninja Monkey below the Monkey Village. Upgrade to 1/1 when you get the money and then get a Dart Monkey to the left of the Monkey Village. Upgrade the Dart Monkey to 2/3 when you get the money and then upgrade the ninja to 2/1. Then get a Bomb Tower and place it to the right of the Monkey Village and upgrade it 2/2 when you get the money. Then buy a Monkey Apprentice and put it to the right of the Ninja Monkey. Upgrade Monkey Apprentice to 0/2 then buy another Monkey Apprentice and put it under the Dart Monkey. Upgrade that Monkey Apprentice to 0/2 also. Then put a Glue Gunner to the left of the Ninja Monkey. Upgrade the Glue Gunner to 2/1. Then upgrade the Ninja Monkey to 3/2.Then save up for Dragon's Breath and upgrade the first Monkey Apprentice with Dragon's Breath. Then buy a Super Monkey and put it above the Monkey Village. Buy upgrades 0/2 for the Super Monkey then buy 2/2 for the Super Monkey. You DO need Road Spikes for Round 39. Then buy Dragon's Breath for the other Monkey Apprentice. Buy Bloon Dissolver and Glue Splatter for the Glue Gunner. You may loose a few lives on Round 42. Buy Sun God for the Super Monkey. Buy 2 upgrades on Path 2 for the Monkey Village (preferrably before Round 47). Then buy Bloon Liquefier for the Glue Gunner. You will survive with this but you can buy another Super Monkey or upgrade your other towers to be safe as there are some close calls.
1.a. irtehmrepic's Edit to Lol Limewire's StrategyEdit
Follow Lol Limewire's strategy up until the second apprentice, where the player should upgrade the apprentices to 2/2, and continue following the above strategy. BEFORE Round 39, the player should make sure the Monkey Town is 3/2. From now, the player should follow the rest of the strategy, excluding the Bloon Dissolver. This edit causes an NLL
2. Corrosive IceEdit
Start with a ninja immediately on top of the monkey village. When you get the money, place a glue gunner below the village, so that it fires in a straight line down where bloons appear. Upgrade it to 1/0, then 1/1. Place a second glue gunner above the ninja. You may lose a few lives on Round 4, 5, or 6: don't hesitate to use road spikes on these rounds. Then upgrade the first glue gunner to 2/1. Upgrade the second gunner to 2,0, then 2/1. Get an ice tower to the right of the first gunner, and get another to the left of the second gunner. Get an apprentice below the village. Use road spikes for rounds 13 and 14. Upgrade the apprentice to 1/0. Place a spike factory to the right of the village, as close as it can get. If you timed this right, next round is round 18. After this round, sell the ninja and get 1/1 for the factory. Then get 1/2 for the factory and 2/1 for the apprentice. Upgrade both ice towers to 2/1. Upgrade the apprentice to 2/2 and upgrade the village to 3/1. Upgrade the first gunner to 2/2, then 3/2. Upgrade the second gunner to 3/1, then upgrade both ice towers, starting with the one next to the second gunner, to 2/3. You may lose a few lives on round 38.Use road spikes for round 39. Then get Dragon's Breath. Get 2 MOAB maulers for each path. Place one in the first corner, and the other one next to the ice tower. Use road spikes for round 43. After you get the M.O.A.B. maulers, get a Super Monkey opposite the village. Then upgrade the village to radar scanner. Upgrade the super monkey to 2/2. Get an apprentice and upgrade it to 0/3. Then upgrade the super monkey to robo monkey. Get 1/3 for the spike factory. Now get a banana farm and upgrade it either 4/2 or 2/4, whichever one you prefer. After that, do what you want, but buy M.O.A.B. maulers, and another spike factory wouldn't hurt.
3. Corrosive Ice Alt 2Edit
This strategy requires "Bigger Beacons" upgrade.
*Start with a ninja immediately on top of the monkey village. 1/0, 1/1, 2/1
*Place a glue gunner below the village, so that it fires in a straight line down where bloons appear. Upgrade it to 1/0, 1/1, 2/1
*Place a second glue gunner above the ninja, upgrade 1/0, 1/1, 2/1.
*Get an ice tower to the right of the first gunner, and get another to the left of the second gunner. Get an apprentice below the village, upgrade to 1/0, 1/1
*Place a spike factory to the right of the village, as close as it can get, then upgrade 1/1, 1/2.
*Upgrade the apprentice to 2/1, 2/2
*Upgrade both ice towers to 2/1.
*Upgrade the village to 3/1.
*Upgrade the first and second gunner to 3/1, 3/2, respectively
*Upgrade both ice towers, starting with the one next to the second gunner, to 2/3.
*Upgrade Apprentice to 2/3
*Upgrade Spike Factory to 1/3
*Get 2 MOAB maulers for each path. Place one in the first corner, and the other one next to the ice tower. Upgrade to 2-3.
*After you get the M.O.A.B. maulers, place a super monkey in the 3rd corner of the left side of the village. Then upgrade the village to radar scanner. Upgrade the super monkey to 2/2.
*Get an apprentice next to the other apprentice and upgrade it to 0/3. Then upgrade the super monkey to robo monkey. Now get a banana farm and upgrade it either 4/2 or 2/4, whichever one you prefer.
*Buy another super monkey and place it 3rd corner on the right side and upgrade to 2/3
4. Helis and Engies(Mobile, NLL)Edit
Note: This is mobile exclusive, and possibly requires a tier 3 Engineer's Workshop. It also requires Level 2 Popping Power and 4 Attack speed, or higher. However, it has no lives lost. NLL for the win!
Step 1: Put a Monkey Engineer on the right side of the monkey village.
Step 2: On Round 3, upgrade your Monkey Engineer to 1-0. Need a Sentry Here!
Step 3: On round 4, upgrade your Monkey Engineer to 2-0.
Step 4: On round 5, put another Monkey Engineer on the left of the village.
Step 5: On round 8, upgrade the second Monkey Engineer to 1-0. Make sure to get him to 2-0 ASAP!
Step 6: On round 10, upgrade a Monkey Engineer to 2-1. Get the other one to 2-1 if you can.
Step 7: Upgrade your Monkey Engineers to 2-2 by round 15.
Step 8: On round 17, buy a Heli Pilot. Put him in one of the corners of the map. Set him to patrol the left and right edges of the track.
Step 9: Get one of your Monkey Engineers to 2-3 and the other to 3-2 by round 21.
Step 10: Get your Heli Pilot to 1-1 by round 25. The camo bloon will be stopped by cleansing foam.
Step 11: Get another Heli Pilot by round 27. Make sure to get him to 1-1 as well, and 1-2 if you can. Make him patrol up and down.
Step 12: Upgrade the Monkey Town to 3-2 before round 37.
Step 13: As the game goes on, make sure to add more Heli Pilots. They should patrol diagonally. Also, get them to 1-3. One should also be on pursuit and have razor rotors(3-2). Upgrade it to 4-2 by round 60. Make sure to get more engies for round 37! You should also get a Super Monkey by round 45. After that, it will play by itself. Enjoy your Monkey Money
Start out with a ninja monkey upgrade it to 2/2.
Buy 2 gluers at that point get them both to 2/2 as fast as possible
Buy a bomber 3/2 you should be at round 15 or so
Buy another bomber same as above
Buy some apprentices at this point you may have lost some lives i lost 8 but i dont know you guys :) the apprentices should be gotten to 2/2 the positioning of all towers will be in This pic (the pic is how i ended the plane wasnt necessary though)
Now the offence starts get 2 SUPER MONKEYS to 2/3 AND ROCK THOSE BLOONS WOHOO
So by now you got a pretty neat defence but hmm those bloons could get slower i know! lets freeze em so we go and buy 2/2 ice towers to be upgraded to 4/2
You could use more camo detection so quick as lightning get the monkey town(they live in that?!?!) to 3/2
Now only one thing bothering you the ceramics from moabs (i hope they are or this awesome baby will be useless) two mroe apprentices with fiero 2/4 then youve pretty much wons icne htis will eb last round :P u could always get techo terror instead of this as i liek toc all it.
Qwertyxp2000 the second's strategyEdit
Start out with a Ninja Monkey and put it in the center. Upgrade to 0/1 or 1/0. Upgrade to 2/2, starting with 2/1 and then 2/2. Add one dart monkey on each side of the track, and upgrade to 2/2 then 2/3. Add Bomb Towers, to 0/2 then 2/2 then 3/2. Next came the Monkey Apprentices, which I upgraded to 2/2 (you can choose any order). Upgrade the given Monkey Town to Monkey Fort and then Radar Scanner by Round 49. Added Spike Factories to 1/2, one at each end. Then MOAB Maulers added, which should be added before the MOABs arrive. Also had upgraded the 3/2 Bomb Towers to 4/2 for stunning non-MOAB-class. Monkey Apprentices upgraded to 3/2. The Spike Factories should be 3/2 by Round 49, which should get rid of the last stranglers. Had a 4/2 Bloonjitsu Master too by Round 49 (don't remember exactly when but definitely before Round 49). Do take note that the Radar Scanner from the Monkey Town is important for detection of Camo.
Then add one 2/3 Monkey Apprentice on each side. Add more MOAB Maulers and 2/1 Monkey Villages, where the MOAB Maulers be closer to the start of the track and having a clear path to hit the MOABs (and not the non-MOAB-class that come towards the center of the track). Also got some MOAB Assassins to destroy the BFB layers in Round 65.
Start out with 2 1/1 Dart Monkeys (WARNING: You CANNOT win NLL with this strat unless you improvise super quickly). Upgrade them to 2/2. After a while, sell those dart monkeys and replace them with Ninja Monkeys. Upgrade those to 1/1. Add a Monkey Apprentice in front of each Ninja Monkey. Upgrade the Apprentices to 1/2. Between each Ninja Monkey and each Apprentice, add a Spike Factory. Upgrade the Spike Factories to 3/2. Then upgrade each Monkey Apprentice to 2/2. Add a Bomb Tower to the side of each Monkey Apprentice and upgrade the Bomb Towers to 2/3. Then get a Banana Farm, upgrade it to 2/1, hover your mouse over it for 1 or 2 rounds, then sell the Banana Farm. To the right side of each Bomb Tower, add a Super Monkey. Upgrade the Super Monkeys to 1/1, then to 1/2. Upgrade the center Monkey Town to 3/2. Then to the right side of each Super Monkey, add a Monkey Village. Upgrade each Monkey Village to 2/2. Then upgrade Apprentices to 2/3 and the Super Monkeys to 2/2. Then upgrade the Super Monkeys to 2/3. Upgrade the Monkey Villages (excluding the center one) to 2/3. Upgrade each Bomb Tower to 2/4. You'll get:
Start with a Ninja Monkey to the left of the village so that it touches both paths. Upgrade to 1/0, then 1/1, then 2/1, then 2/2, then 3/2. Get one Glue Gunner below and above the village. Save up for a Super Monkey, upgrade to 1/0, then 2/0, then 2/1, then 2/2, then 2/3. Sell the Ninja Monkey and the Glue Gunner, while upgrading the village to 3/2.
1. Start off with 2 dart monkeys, one for each individual lane. Place them so that the darts fire down the first straight bit and upgrade them to 2/3.
2. Build 2 Monkey Apprentices for each individual lane and upgrade them to 2/2.
3. Wait for cash and build a super monkey and upgrade it to 0/2. While upgrading the super monkey you can upgrade the monkey town to 3/2 upgrade(essential for super monkey to pop twice and see camos).
5. Build another super monkey with 2/3 upgrades.
6. You could buy 2 Ice Towers on each lane with upgrades 3/0 to pass round 63.
- [ not working, ceramics blew through on 35]
SM's Strategy(Mobile exclusive, NLL)
MUST have Engineer's Workshop fully upgraded.
1. Get an Engineer on either side of the Monkey Town. Upgrade them to 2/3 ASAP.
2. Get 2 Ninja Monkeys on either side as well. Upgrade them 3/2 ASAP.
3. At around Round 21, get two Monkey Apprentices near the town. Upgrade them 2/2.
4. Upgrade both Ninjas 4/2. Add 4 2/3 Engineers.
5. Upgrade both Apprentices to Dragon's Breath.
6. Get two Super Monkeys before Round 49. Upgrade them 0/3.
7. Upgrade them 2/3.
8. If you have done this strategy correctly, then you should have these by Round 58. Spend whatever you want to afterwards.
-During the game if you're certain enough that you can delay "step 3" and build Banana Farms near the monkey town (since it will cost 10% less), you'll have plenty of cash to invest in order to build better defenses in the future (much better than steps 3,4,5, and 6).
-It would be enough to finish this special mission with only 2 robo monkeys placed properly. (This is a solid proof since almost all tracks in BTD5 in Deflation mode can pass round 65 with just 2 robo monkeys and a monkey village.)