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Rounds
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Rounds (also known as levels, waves, or stages) are the levels in the BTD series. Each round gets harder as the player progresses. The Red Bloon Equivalent (RBE), premiering in BTD4, shows how many pops to finish a round. In Bloons Tower Defense 4, the range of RBE is 2881116.


Bloons TD 5 RoundsEdit

First instances of types of bloons are in bold.

Round RBE Money awarded Description
Max. for popping bloons Total
1 20 20 120 20 Red
2 30 30 131 30 Red
3 30 30 132 20 Red, 5 Blue
4 60 60 163 30 Red, 15 Blue
5 55 55 159 5 Red, 25 Blue
6 57 57 162 15 Red, 15 Blue, 4 Green
7 85 85 191 20 Red, 25 Blue, 5 Green
8 92 92 199 10 Red, 20 Blue, 14 Green
9 90 90 198 30 Green
10 204 204 313 102 Blue
11 74 74 184 10 Red, 10 Blue, 12 Green, 2 Yellow
12 80 80 191 15 Blue, 10 Green, 5 Yellow
13 185 185 297 100 Red, 23 Green, 4 Yellow
14 145 145 258 49 Red, 15 Blue, 10 Green, 9 Yellow
15 91 91 205 20 Red, 12 Green, 5 Yellow, 3 Pink
16 112 112 227 20 Green, 8 Yellow, 4 Pink
17 32 32 148 8 Yellow Regrowth
18 240 240 357 80 Green
19 101 101 219 10 Green, 4 Yellow, 5 Yellow Regrowth, 7 Pink
20 66 66 185 6 Black
21 70 70 190 14 Pink
22 88 88 209 8 White
23 99 99 221 5 Black, 4 White
24 3 3 126 1 Green Camo
25 124 124 248 31 Yellow Regrowth
26 207 207 332 23 Pink, 4 Zebra
27 545 545 671 120 Red, 55 Blue, 45 Green, 45 Yellow
28 92 92 219 4 Lead
29 160 160 288 25 Yellow, 12 Pink Regrowth
30 207 207 336 9 Lead
31 230 230 360 8 Zebra, 2 Zebra Regrowth
32 767 767 898 25 Black, 28 White, 8 Lead
33 80 80 212 20 Yellow Camo
34 675 675 808 140 Yellow, 5 Zebra
35 685 685 819 35 Pinks, 25 White, 5 Rainbow
36 405 405 540 81 Pink
37 1092 1092 1228 20 Black, 20 White, 7 White Camo, 15 Lead, 10 Zebra
38 1137 1137 1274 42 Pink Regrowth, 17 White, 14 Lead, 10 Zebra, 4 Rainbow
39 1986 1986 2124 10 Black, 10 White, 20 Lead, 20 Zebra, 18 Rainbow
40 886 850 989 10 Rainbow, 4 Ceramic
41 2040 2040 2180 60 Black, 60 Zebra
42 564 564 705 6 Rainbow Camo, 6 Rainbow Regrowth
43 1198 1135 1277 10 Rainbow, 7 Ceramic
44 1150 1150 1293 50 Zebra
45 2359 2359 2503 200 Pink, 8 Lead, 25 Rainbow
46 616 381 526 1 M.O.A.B.
47 1598 1490 1636 70 Pink Camo, 12 Ceramic
48 2950 2950 3097 120 Pink Regrowth, 50 Rainbow
49 4771 4609 4757 343 Green, 20 Zebra, 20 Rainbow, 10 Rainbow Regrowth, 18 Ceramic
50 3516 2866 3015 20 Red, 8 Lead, 20 Ceramic, 2 M.O.A.B
51 3382 3130 3280 10 Rainbow Regrowth, 28 Ceramic
52 3447 1443 1594 25 Rainbow, 10 Ceramic, 2 M.O.A.B
53 2248 771 923 80 Pink Camo, 3 M.O.A.B
54 4872 2043 2196 35 Ceramic, 2 M.O.A.B
55 5296 2328 2482 45 Ceramic, 1 M.O.A.B
56 2496 1130 1285 40 Rainbow Regrowth, 1 M.O.A.B
57 4344 1702 1858 40 Rainbow, 4 M.O.A.B
58 6096 2330 2487 29 Ceramic, 5 M.O.A.B
59 5844 2697 2855 28 Lead Camo, 50 Ceramic
60 3164 762 921 1 B.F.B.
61 6530 2677 2837 150 Zebra Regrowth, 5 M.O.A.B
62 5901 898 1059 300 Pink Camo, 15 Rainbow Camo Regrowth, 6 M.O.A.B
63 14413 2663 2825 75 Lead, 122 Ceramic
64 5544 685 848 9 M.O.A.B
65 18966 2906 3070 100 Zebra, 70 Rainbow, 50 Ceramic, 3 M.O.A.B, 2 B.F.B
66 7392 914 1079 12 M.O.A.B (2 groups of 2, 2 groups of 4)
67 7720 1047 1213 15 Ceramic, 10 M.O.A.B (2 groups of 5)
68 5628 609 776 4 M.O.A.B, 1 B.F.B
69 8660 1606 1774 60 Lead, 70 Ceramic, Regrowth
70 11864 2184 2353 200 Rainbow Camo, 4 M.O.A.B
71 9280 1332 1502 30 Ceramic, 10 M.O.A.B
72 10280 1332 1503 38 Ceramic Regrowth, 2 B.F.B
73 11872 1295 1467 9 M.O.A.B, 2 B.F.B
74 23964 4105 4278 200 Ceramic, 1 B.F.B
75 12600 1348 1522 28 Lead, 4 M.O.A.B, 3 B.F.B
76 6240 1140 1315 60 Ceramic Regrowth
77 24444 2591 2767 14 M.O.A.B, 5 B.F.B
78 25502 4508 4685 150 Rainbow, 75 Ceramic, 72 Ceramic Camo, 1 B.F.B
79 45648 6835 7013 500 Rainbow Regrowth, 7 B.F.B
80 19096 2362 2541 31 M.O.A.B
81 28476 2745 2925 9 B.F.B
82 50440 6810 6991 400 Rainbow Camo Regrowth, 10 B.F.B
83 34080 5136 5318 150 Ceramic, 30 M.O.A.B
84 62440 6860 7043 50 M.O.A.B, 10 B.F.B
85 16656 1404 1588 1 Z.O.M.G

The max. for popping bloons is valid only if regrowth bloons that have multiple children do not regrow layers with multiple children (e. g. 1 Zebra --> 1 Black & 1 White --> 2 Zebra bloons).

TriviaEdit

  • Round 1 has a higher RBE than the level in which the Camo Bloon debuts.
  • The final round in BTD4 (round 250) has an RBE of 2881116 or 999 BFBs.
  • Apopalypse Mode in Bloons Tower Defense 4 and Bloons Tower Defense 5 have rounds, but there are no pauses in-between each one.
  • The Red Bloon Equivalent is in the bank RBE.
  • Round 65 had an update that added 2 B.F.Bs.
  • Even though it is the last and contains a ZOMG, Round 85 is not the hardest (discounting Freeplay Mode).
  • Every Round introducing a new bloon type has a remarkably lower RBE than previous rounds, except round 35 introducing rainbow and round 26 introducing zebra.
  • There is no longer any limit to how far you can go in freeplay. The round 500 cap has been removed.
  • In certain Daily Challenges, rounds of 1000+ can be reached.

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