|“||Armed with a high-tech long range rifle, pops 2 layers off of any bloon with unlimited range.||”|
|~ Bloons TD 5 Description|
The Sniper Monkey official artworks
|Appearances|| Bloons TD 5|
Bloons TD 5 Deluxe
Bloons TD 5 Mobile
Bloons Monkey City
|Unlocked at||Rank 3|
|Camo Detection||Yes (0/2)|
|Attack Speed|| Slow |
(0.45 times per second unmodified)
(0.65 times per second with Faster Fire)
(2 times per second with Semi-Automatic Rifle)
|Cost|| $300 (Easy)|
|Final Upgrades||Unlocked at Rank 21|
|Special Abilities||Supply Drop|
|Specialty Building||Rifle Range|
Sniper Monkey is a tower that made its debut in Bloons TD 5. Its first ever appearance was in the Bloons TD 5 trailer that was released on November 29, 2011.
When the "first 20 rounds" game play video was released, it was revealed that the Sniper Monkey fires a powerful bullet to pop 2 layers of bloons at a time, making it one of the only towers in the Bloons Tower Defense series able to pop multiple layers of bloons without any upgrades, the other being the COBRA. It also has unlimited range like the Mortar Tower, so it can be strategically placed at locations far from the entrance. With no upgrades, this tower fires slowly compared to other towers.
The amount of layer per shot is equal to amount of damage it deals to MOAB Class Bloons.
These are all the upgrades for the Sniper Monkey. Path 1 refers to the left upgrade path while Path 2 refers to the right upgrade path within the game.
|Full Metal Jacket|
Shots can pop through 4 layers of bloon - and can pop lead and frozen bloons.
Can pop an entire yellow bloon.
|Point Five Oh|
Shots can pop through 7 layers of bloon!
Can pop an entire lead bloon or zebra bloon.
Extreme accuracy and muzzle velocity cause up to 18 layers of bloon to be popped per shot - enough to destroy an entire Ceramic Bloon!
Bullets from this tower temporarily take out propulsion systems of MOAB-class bloons, immobilizing them for a short time.
|Total Sell Amount||$15616||$18360||$19828||$18624 ($19296 with path 2 upgrades)|
|Total Cost||$16495||$19400||$20955||$23280 ($24120 with path 2 upgrades)|
Allows Sniper to shoot 70% faster.
|Night Vision Goggles|
Allows Sniper to detect and shoot Camo bloons
Allows Sniper to take multiple shots and attack 3x as fast
Supply Drop Ability: Drops a crate giving between $500 and $1500.
|Total Sell Amount||$11296||$13280||$14340||$15888 ($18336 with path 1 upgrades)|
|Total Cost||$14110||$16600||$17925||$19860 ($22920 with path 1 upgrades)|
Bloons TD Battles HistoryEdit
- Path 1 sniper monkeys are very effective on strong or last setting, because this takes max advantage of their high damage.
- Path 2 snipers can be used on any setting very effectively.
- Snipers are good for making space for other towers and can be upgraded to detect camos and leads. They can save your life if you ever get camo leads.
- They can pop frozen bloons and lead bloons with the full metal jacket upgrade.
- The Cripple MOAB Upgrade can be particularly useful against large numbers of MOAB class bloons. Lined shoulder to shoulder against the edge of the path and target assignments set to "Close", Sniper Monkeys with this upgrade can, for a short time, halt the progress of an entire wave of them.
- Unless you are playing the Steam version, try to have multiple snipers with upgrades and target priorities that vary from each other as multiple snipers with the same settings are notorious for overshooting their targets, wasting shots.
- Snipers have unlimited range, and are fairly cheap. This makes them useful early game against any Pink bloons that may rush past your towers.
- Place them away from the path, because they have unlimited range they can still hit bloons, but you make room for other towers closer to the path.
- Having 100 4/1 sniper monkeys on first can withstand 8 ZOMG without losing a single life
- At every stage of upgrading on Path 2 except for after buying Supply Drop, a picture of a dart is visible on an upgrade.
- The path 1 upgrade Point Five Oh is a reference to the bullet caliber .50, which is used in many real sniper rifles (eg. Barrett M107, a .50 Caliber sniper rifle), and the movie Snatch where a character describes his Desert Eagle's caliber using words instead of the numbers.
- The Sniper Monkey appearing in Bloons Tower Defense 5 Mobile could be the reason why the app is rated 9+ for Infrequent/Mild Cartoon or Fantasy Violence.
- This is supported with Bloons TD Battles iOS being rated like this.
- This happens as well in BMC Mobile.
- However, another cause of the 9+ rating may be from the sacrifices from the TOTMG.
- 10 3/x Sniper Monkeys destroys a MOAB in one collective volley and leaves a dense group of blue bloons standing.
- If you destroy a MOAB with Deadly Precision or Cripple MOAB, after 12 shots 64 blue bloons come out, rather than 4 ceramic bloons.
- It would be most effective to have a large number of Semi Automatic Rifles set on the first targeting, and a decent amount of Cripple M.O.A.B. set to strongest targeting so one takes out the M.O.A.B. classes while the other takes down its children.
- On Park Path, it takes 23 4/1 Cripple M.O.A.B. Snipers to take out a ZOMG and all bloons spawned by it without any bloons leaking. Further testing will be required to identify whether the few leaked bloons with 22 snipers actually get through.
- On Mobile, after testing on Park Path,a maximum of 14 4/2 Cripple M.O.A.B Snipers will take out a ZOMG and all bloons spawned by it without any bloons leaking on first and no specialty building.Still leaks through with 22 Snipers on flash.
- A Semi-Automatic Rifle can pop Lead and Frozen Bloons even without Full Metal Jacket (online flash version only).
- This was because you could add 2 Ice Towers to constantly freeze a Red Bloon, and win infinite cash using Supply Drop.
- The Sniper Monkey is visible in the Bloons Tower Defense 5 Mobile trailer.
- 1 Supply Drop is useful for early rounds, but it becomes useless in later rounds, so is better to use lots of Supply Drop Snipers on earlier levels. Cripple MOAB is better on later levels with MOAB-Class Bloons.
- A 2/0 Sniper Monkey is one of the six towers that can turn to a purple colour, the other 5 are: 3/0 Boomerang Monkey, 2/0 Ninja Monkey, 2/0 Glue Gunner, 0/2 Dartling Gun, and a 1/1 or 2/2 Spike Factory.
- There is a glitch (Through very rare, maybe more frequent on Semi-Automatic Rifle), where when the first intial layer of the ZOMG is popped, it turns into 16 M.O.A.Bs instead of 4 B.F.Bs.
- This glitch occurs most often when you pop an M.O.A.B with Cripple MOAB.
- Sniper Monkeys are left handed.
- This is the only tower in BTD5 whose name contains 2 words of the same length (i.e. Both 'Sniper' and Monkey' are 6 letters long).
- This is one of the few towers that is not restricted in any terrain in Bloons Monkey City.
- The rifle the sniper monkey uses is Bolt Action, as it requires x/3 upgrades to attain a semi-automatic sniper.
- It is the second tower that shoots from a firearm. First being Dartling Gun and the third being COBRA.
- The Supply Drop gives a random value between $500 and $1500 when used each time.
- Snipers monkey is one of the towers that have combination appearance, meaning that its hat colour and its goggles. Bomb towers cluster bombs also have combination appearance. Spike Factories have many combination appearances.
- Despite the description saying "...2 layers off of any bloon...", the Sniper Monkey cannot pop lead or frozen bloons without the Full Metal Jacket upgrade.
- It is the only tower to have a invisible projectile.