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Special Abilities iOS Icon
Special Abilities made their debut in Bloons Tower Defense 5. They allow towers to perform powerful skills to stop bloons. Some of these effects last 5-15 seconds, and others do something on the screen instantly, like glueing or freezing all bloons on screen. Special abilities are available after towers are upgraded to Tier Four on the Second Path with the exception of the Banana Farm. Each special ability, when used, has a "cooldown" time before it can be used again, but this cooldown can be reduced with either the "Hotter Cooldown" Premium Upgrade, (-30%) Being in the range of a 4/x Monkey Village, (-20%) or being in the range of a submerged 4/x Monkey Sub. (-15%) (The latter can only take effect on other water based towers) These cooldown reducing effects can stack with each other, greatly reducing the cooldown time of some abilities.


AbilitiesEdit

Super Monkey Fan Club (Speed)Edit

This is the special ability for the Dart Monkey. It changes up to 10 dart monkeys into 0/0 Super Monkeys for 15 seconds (3rd in the picture.)

Recharge time Normal Speed Fast forward
Basic 45 seconds

15 seconds

W/ High Energy Beacon (HEB) 36 seconds 12 seconds
W/ Hotter Cooldown (HC) 32 seconds

11 seconds

W Both 23 seconds 8 seconds

Blade Maelstrom (Speed / Full-Screen)Edit

This is the special ability for the Tack Shooter. It covers the entire screen with spiralling blades from the tower. (10th in the picture.)

The blades have unlimited popping power, but cannot pop lead. They also spread out the farther they fly away from the tower.

Recharge Normal Fast Forward
Basic 20 seconds 7 seconds
W/ HEB 16 seconds

5 seconds

W/ HC 14 seconds 5 seconds
W/ Both 10 seconds 3 seconds

Supply Drop (Money)Edit

This is the special ability for the Sniper Monkey. It calls a familiar-looking plane that flies from the left and drops a crate full of $500 - $1500 cash. (2nd in the picture.)

Recharge Normal Fast Forward
Basic 60 seconds 20 seconds
W/ HEB 48 seconds

16 seconds

W/ HC 42 seconds 14 seconds
W/ Both 30 seconds 10 seconds

Turbo Charge (Speed)Edit

This allows the Boomerang Thrower that activated it to attack at hypersonic speeds for 10 seconds. (1st in the picture)

Recharge Normal Fast Forward
Basic 45 seconds 15 seconds
W/ HEB 36 seconds 12 seconds
W/ HC 32 seconds 11 seconds
W/ Both 23 seconds 8 seconds

Sabotage Supply Lines (Other)Edit

This is the special ability for the Ninja Monkey. During the sabotage all newly spawned bloons will move at half the speed. (2nd in the picture)

Recharge Normal Fast Forward
Basic 60 seconds 20 seconds
W/ HEB 48 seconds 16 seconds
W/ HC 42 seconds 14 seconds
W/ Both 30 seconds 10 seconds

MOAB Assassin (MOAB)Edit

This is the special ability for the Bomb Tower. It fires deadly missiles that targets any MOAB or BFB and destroys that layer instantly. This does 1000 damage to ZOMGs. (Seventh image in the gallery.) It also creates an explosion that does 3 damage to anything in its radius.

Recharge Normal Fast Forward
Basic 45 seconds 15 seconds
W/ HEB 36 seconds 12 seconds
W/ HC 32 seconds 11 seconds
W/ Both 23 seconds 8 seconds

Absolute Zero (Whole-Screen)Edit

This is the special ability for the Ice Tower. It freezes the entire sceen for 4 seconds. This does not affect MOAB-class Bloons. (11th in the picture)

Recharge Normal Fast Forward
Basic 45 seconds 15 seconds
W/ HEB 36 seconds 12 seconds
W/ HC 32 seconds 11 seconds
W/ Both 23 seconds 8 seconds

Glue Striker (Whole-Screen)Edit

This is the special ability for the Glue Gunner. It glues all the bloons on the screen. This does not affect MOAB class bloons. (6th in the picture)

Recharge Normal Fast Forward
Basic 45 seconds 15 seconds
W/ HEB 36 seconds 12 seconds
W/ HC 32 seconds 11 seconds
W/ Both 23 seconds 8 seconds

Monkey Pirates (MOAB)Edit

This is the special ability for the Monkey Buccaneer. It grabs the nearest BFB or MOAB with a harpoon and destroys it along with all bloons inside instantly. This does not affect a ZOMG. (7th in the picture)

Recharge Normal Fast Forward
Basic 55 seconds 18 seconds
W/ HEB 44 seconds 15 seconds
W/ HC 39 seconds 13 seconds
W/ BR 46 seconds 15 seconds
W/ HEB And HC 28 seconds 9 seconds
W/ HC And BR 32 seconds 11 seconds
W/ HEB And BR 36 seconds 12 seconds
W/ All 25 seconds 8 seconds

Ground Zero (Whole-Screen)Edit

This is the special ability for the Monkey Ace. It drops a bloontonium bomb and deals 350 damage to all Bloons on screen. (4th in the picture)

Recharge Normal Fast Forward
Basic 50 seconds 17 seconds
W/ HEB 40 seconds 13 seconds
W/ HC 35 seconds 12 seconds
W/ Both 25 seconds 8 seconds

Bloon Annihilation (Other)Edit

This is the special ability for the Super Monkey, and for the Phase Crystal in Bloons Monkey City. This destroys all the bloons inside the ability's radius, which is as large as the range of a 0/0 Super Monkey. It does 1000 damage to the ZOMG bloon. (5th in the picture)

Recharge Normal Fast Forward
Basic 60 seconds 20 seconds
W/ HEB 48 seconds 16 seconds
W/ HC 42 seconds 14 seconds
W/ Both 30 seconds 10 seconds

For Phase Crystal's Bloon Annihilation Ability, the cooldown is 10 seconds on normal speed, and 3 seconds on fast forward.

Summon Phoenix (Other)Edit

This is the special ability for the Monkey Apprentice. It summons a phoenix that spits fire at bloons for 20 seconds. (8th in the picture.)

Recharge Normal Fast Forward
Basic 60 seconds 20 seconds
W/ HEB 48 seconds 16 seconds
W/ HC 42 seconds 14 seconds
W/ Both 30 seconds 10 seconds

M.I.B Call to Arms (Speed)Edit

This is the special ability for the Monkey Village. It doubles the attack speed and popping power of all towers in range of the village for ten seconds. (12th in the picture.)

Recharge Normal Fast Forward
Basic 50 seconds 17 seconds
W/ HEB 50 seconds 17 seconds
W/ HC 35 seconds 12 seconds
W/ Both 35 seconds 12 seconds

Pop and Awe (Whole-Screen + MOAB)Edit

This is the special ability for the Mortar Tower. It immobilizes the bloons and bombards the entire screen with mortar shells for five seconds, popping one layer off every bloon on-screen once per second. MOAB-Class Bloons will also be stunned, though BFBs are stunned for slightly less (2 seconds), and ZOMGs are barely stunned at all (half a second). (2nd to last in the picture.)

Recharge Normal Fast Forward
Basic 45 seconds 15 seconds
W/ HEB 36 seconds 12 seconds
W/ HC 32 seconds 11 seconds
W/ Both 23 seconds 8 seconds

Rocket Storm (Other)Edit

This is the special ability for the Dartling Gun. It shoots 5 volleys / pulses of missiles at 100 Bloons each (500 in total) or, if there is less than 100 Bloons on the screen, it will shoot as many rockets as there are bloons on screen. Note that the missiles can still miss their targets. (Last in the picture.)

Recharge Normal Fast Forward
Basic 30 seconds 10 seconds
W/ HEB 24 seconds 8 seconds
W/ HC 21 seconds 7 seconds
W/ Both 15 seconds 5 seconds

Orbital Strike (Other)Edit

This is the special ability for the special agent, the Bloonsday Device. For a few seconds a beam controlled by the mouse destroys bloons and does massive damage to MOAB class bloons.

Recharge Normal Fast Forward
Basic 80 seconds 27 seconds
W/ HEB 64 seconds 21 seconds
W/ HC 56 seconds 19 seconds
W/ Both 40 seconds 13 seconds

Spike Storm (Whole-Screen)Edit

This is the special ability of the Spike Factory. When used, it covers the whole screen with short-lived spikes (just like in BTD 4).

Recharge Normal Fast Forward
Basic 40 seconds 13 seconds
W/ HEB 32 seconds

11 seconds

W/ HC 28 seconds 9 seconds
W/ Both 20 seconds 7 seconds


First Strike Capability (Other)Edit

This is the special ability for the Monkey Sub . It fires a devastatingly large missile that targets the largest bloon on screen, destroying up to a ZOMG bloon in one go, or many lesser bloons.

Recharge Normal Fast Forward
Basic 60 seconds 20 seconds
W/ HEB 48 seconds 16 seconds
W/ HC 42 seconds 14 seconds

W/ BR

50 seconds 17 seconds
W/ HEB And HC 30 seconds 10 seconds
W/ HEB And BR 40 seconds 13 seconds
W/ BR And HC 35 seconds 12 seconds
W/ All 28 seconds 9 seconds

The Swarm! (Whole-Screen)Edit

This is the special ability for the special agent Beekeeper Pro. It makes a swarm of 100 bees that pop bloons the way normal ones do, but disperse after an amount of time.

Recharge Normal Fast Forward
Basic 45 seconds 15 seconds
W/ HEB 36 seconds 12 seconds
W/ HC 32 seconds 11 seconds
W/ Both 23 seconds 8 seconds

Activate Sea Monster! (Other)Edit

This is the special ability for the special agent Portable Lake Pro. It creates a tentacle that lashes nearby bloons for 5 seconds. Pops 5 layers off of bloons with unlimited popping power, can pop lead but can't detect Camo Bloons.

Recharge Normal Fast Forward
Basic 45 seconds 15 seconds
W/ HEB 36 seconds 12 seconds
W/ HC 32 seconds 11 seconds
W/ Both 23 seconds 8 seconds

Abominable Ability (Speed)Edit

This is for the Mad Snowman pro version appearing in Bloons Tower Defense 5 Deluxe only. It throws snowballs hypersonic for 10 seconds.

Recharge time Normal Speed Fast forward
Basic 45 seconds

15 seconds

W/ High Energy Beacon (HEB) 36 seconds 12 seconds
W/ Hotter Cooldown (HC) 32 seconds

11 seconds

W Both 23 seconds 8 seconds

Shadow Double (Other)Edit

This is the special ability for the Ninja Monkey. It creates a shadow copy of itself, with identical upgrades. This can be unlocked by the Ninja Academy Specialty Building at Tier 3. It is represented by a white and black shuriken.

Recharge time Normal Speed Fast forward
Basic 75 seconds

25 seconds

W/ High Energy Beacon (HEB) 60 seconds 20 seconds
W/ Hotter Cooldown (HC) 53 seconds

18 seconds

W Both 38 seconds 13 seconds

TriviaEdit

By selling and rebuying towers, it is possible to use a special ability lots of times (unlimited times with Monkey Tycoon). This doesn't work on Supply Drop Snipers, for obvious reasons.

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