These are the upgrades that are needed to enable towers to pop certain type of bloons. There are some extras too.
Info (Before Reading)[]
Upgrades required to pop Lead Bloons[]
Upgrades required to pop Lead Bloons (BTD4)[]
Towers | Upgrades |
---|---|
Dart Monkey | Exploding Darts Premium Upgrade |
Tack Shooter | Ring of Fire L4 |
Boomerang Thrower | Lightsabre Thrower L4 |
No upgrade needed | |
Ice Tower | Snap Freeze L3 |
Mortar Tower | No upgrade needed |
Glue Gunner | Corrosive Glue L3 |
Monkey Beacon | Monkey Storm Beacon |
Monkey Ace | Pineapple Express L1 (Pineapples only) |
Monkey Buccaneer | Dreadnought Premium Upgrade |
Monkey Apprentice | Fireball L2 ( The Fireballs only) |
Super Monkey | Plasma Vision L3 |
Dartling Gun | Laser Cannon L4 |
Spike Factory | White Hot Spikes L3 |
Upgrades required to pop Lead Bloons (BTD5)[]
Upgrades required to pop White Bloons or Zebra Bloons[]
Note: All towers other than the Ice Tower can pop White and Zebra Bloons un-upgraded.
Upgrades required to pop White Bloons or Zebra Bloons (BTD5)[]
Towers | Upgrades |
---|---|
Ice Tower |
Ice Shards (x|3) (if used on a nearby bloon) Snap Freeze (2|x) Ice Specialty Tier 3 (Allows freezing of white and zebra bloons) |
Upgrades required to pop Black Bloons or Zebra Bloons[]
Note: All towers other than the Bomb Tower, Mortar Tower and Ice Tower can pop Black and Zebra Bloons un-upgraded.
Upgrades required to pop Black Bloons or Zebra Bloons (BTD4)[]
Tower | Upgrade |
---|---|
Bomb Tower | Frag Bombs Premium Upgrade (don't worry, this P.U. is Free unless you play the game on Kongregate) |
Mortar Tower | This Tower has no upgrades that can enable the tower to pop black bloons or zebras. |
Ice Tower | Snap Freeze L3 |
Upgrades required to pop Black Bloons or Zebra Bloons (BTD5)[]
Tower | Upgrade |
---|---|
Bomb Tower | Frag Bombs (The Fragments Only) (2|x) (Note: If you upgrade it to Cluster Bombs (3|x), the tower will lose its Black or Zebra popping ability.) Bloon Impact (4|x) regains the black-popping ability (the impact from this tower is so powerful that it can pop Black Bloons or Zebra Bloons). |
Mortar Tower | Burny Stuff (x|2) (The ones that has been affected by the Monkey Napalm only) (Note: The tower cannot pop the Black Bloon but can burn the bloon with its burning napalm) The Big One (4|x) (Not Bloon Buster (3|x) !!) (This tower uses bloontonium so it can pop Black and Zebra Bloons). |
Upgrades required to detect Camo Bloons[]
Upgrades required to detect Camo Bloons (BTD4)[]
If any tower targets another bloon and the Camo Bloon gets in the way it will be popped by chance.
|
Upgrade |
---|---|
Mortar Tower | No Upgrade Needed |
Monkey Beacon | Sonar Beacon L3 ( provides detection for towers within its range) |
Monkey Ace | Spy Plane L2 (Provides detection for towers near the plane) |
Monkey Buccaneer | Crow's Nest L2 (Provides detection for towers within its range too) |
Monkey Apprentice | Crystal Ball Premium Upgrade |
Dartling Gun | No Upgrade Needed |
Spike Factory | No Upgrade Needed |
Upgrades required to detect Camo Bloons (BTD5)[]
Tower | Upgrade |
---|---|
Dart Monkey | Enhanced Eyesight
(2|x) |
Sniper Monkey | Night Vision Goggles
(x|2) |
Boomerang Thrower | Glaive Lord
(4|x), Turbo Charge (x|4) (Ability only) (Exclusive to Bloons TD Battles Mobile/Steam) |
Ninja Monkey | No upgrade needed |
Bomb Tower | MOAB Assassin (x|4) (Ability only) |
Glue Striker
(x|4) (Ability only) | |
Monkey Buccaneer | Crow's Nest
(x|2) / Pirate Cove specialty building L3 |
Spy Plane (x|2) | |
Super Monkey | Temple of the Monkey God
(4|x) / Super Monkey Lair specialty building L3 |
Monkey Apprentice | Monkey Sense
(x|2) |
Monkey Village | Radar Scanner
(gives detection to towers in village's range) (x|2), High Energy Beacon (4|2) pops Camo itself. |
Mortar Tower | Signal Flare
(allows mortar to detect camos and takes off camo status from camo bloons hit) (x|3) |
Dartling Gun |
No upgrade needed |
Spike Factory | No upgrade needed |
Ice Tower | Viral Frost
(4|x) freeze spreads to all Bloons that touch frozen Bloons, including Camo Bloons. (Only works if regular Bloons are around.) / Absolute Zero (x|4) (Ability only) |
Heli Pilot | Enhanced IFR Instruments
(x|2) |
Monkey Engineer | Cleansing Foam
(3|x) (Cleansing Foam or BMC Engineer Rank 3 only) |
Bloonchipper | Supa-Vac
(x|4) (Ability only) |
Monkey Sub | Submerge and Support
(3|x) (Only when submerged; only removes camo) / First Strike Capability (x|4) (Ability only) |
Upgrades required to pop Camo Lead Bloons[]
- Any tower in the radius of a (x|3) Monkey Village or any Lead Bloon-popping tower in the radius of a (x|2) Monkey Village
- Dart Monkey: Juggernaut (4|x) or Enhanced Eyesight (2|x) with Splodey Darts.
- Sniper Monkey: Full Metal Jacket + Night Vision Goggles (1|2) or Semi-Automatic Rifle (x|3).
- Boomerang Monkey: Glaive Lord (4|x) (the floating glaives only) or (4/2) (all attacks).
- Ninja Monkey: Flash Bomb (x|3) (the bombs only).
- Bomb Tower: MOAB Assassin (x|4) (the ability only) (if the Camo Lead is the strongest bloon on the screen).
- Ice Tower: Absolute Zero (x|4) (the ability only).
- Monkey Buccaneer: Cannon Ship (x|3) (the bombs only) or M.O.A.B. Takedown Ability (x|4) (if the Camo Lead is the strongest bloon on the screen, besides any Z.O.M.G.s) or Crow's Nest (x|2) with Dreadnought.
- Monkey Ace: Pineapple Express (x|1) (the Pineapples only) or Spectre + Spy Plane (4|2) (the bombs only) or Ground Zero (x|4).
- Super Monkey: Temple Of The Monkey God (4|x).
- Monkey Apprentice: Monkey Sense (x|2).
- Monkey Village: High Energy Beacon + Radar Scanner (4|2).
- Mortar Tower: Signal Flare (x|3).
- Dartling Gun: Ray of Doom (4|x) or Depleted Bloontoinium Darts (x|2).
- Spike Factory: White Hot Spikes (2|x).
- Monkey Engineer: Cleansing Foam (3|x).
- Heli Pilot: Razor Rotors + Enhanced IFR Instruments (3|2).
- Monkey Sub: Submerged Bloontonium Reactor (4|x), First Strike Capability ability (x|4).
Ceramic Bloon Destroyers[]
Ceramic Bloon Destroyers (BTD5)[]
Tower | Upgrade | Damage | Amount of Bloons | Ceramic Shell Indicator |
---|---|---|---|---|
Dart Monkey | Juggernaut P1U4 | 5 damage | 100 | Shell Only |
Sniper Monkey | Deadly Precision P1U3 | 18 layers | 1 | Whole Bloon |
Glue Gunner | Bloon Liquefier or Bloon Dissolver P1U4/3 | 2/10 damage per second | 1 / 6 with Splatter | Whole Bloon |
Super Monkey | Plasma Blasts P1U2/Robo Monkey P2U3 | 2/4 with both (S.M. damage) | 3/ 5 with both | Whole Bloon |
Mortar Tower | The Big One P1U4 | 5 damage | 100 | Whole Bloon |
Dartling Gun | Ray of Doom P1U4 | 1 layer of Bloon per frame, 100 bloons per flash | 100 | Whole Bloon |
Spike Factory | Spiked Ball Factory P1U3 | 3 damage per spike | 20 | Shell Only |
Ceramic Bloon Destroyers (BTD5D)[]
Bloonchipper only, others mentioned above.
Tower | Upgrade | Damage | Amount of Bloons | Ceramic Shell Indicator |
---|---|---|---|---|
Bloonchipper | No Upgrade Needed | 1 damage around every half second; does not spit Ceramic Bloon out until all layers are popped | Up to 10 at once, sucks them up one at a time | Shell Only |
Upgrades Effective Against MOAB Class Bloons[]
Upgrades in BTD4[]
Tower | Damage | Upgrade |
---|---|---|
Bomb Tower | 10x | MOAB Mauler (Upgrade 4) |
Mortar Tower | 2x | Bloon Buster (Upgrade 3) |
Upgrades in BTD5[]
Tower | Damage | Upgrade |
---|---|---|
Dart Monkey | 3x (only if close enough) | Triple Darts (P2U3) |
Bomb Tower | 10x, Completely (750 to ZOMG's) |
MOAB Mauler (P2U3), MOAB Assassin (P2U4) (Ability Only) |
Spike Factory |
4x |
MOAB SHREDR Spikes (P2U3) |
Mortar Tower | 2x, 5x |
Bloon Buster (P1U3), The Big One (P1U4) |
Monkey Ace | 350 | Ground Zero (P2U4) (Ability Only) |
Monkey Buccaneer | Completely (doesn't spawn children) (doesn't work with ZOMG) | Monkey Pirates (P2U4) (Ability Only) |
Sniper Monkey |
2x, Stunning effect+ 18x |
None, Cripple MOAB (P1U4) |
Super Monkey | Completely (1000 to ZOMG) |
Tech Terror (P2U4) (ability only) |
Monkey Sub |
Completly |
First Strike Capability (ability only) |
Upgrades in BTD5D[]
Tower | Damage | Upgrade |
---|---|---|
Bloonchipper | 500x | Super Wide Funnel (P1U4) |
Omnipopping Towers[]
Official Name The term "Omnipopping" is a term popularized by fans and is confirmed by official sources (e.g. in-game, Ninja Kiwi blog). |
Towers that can pop all types of bloons.
BTD1[]
The Dart Tower, Tack Tower and Super Monkey can pop all non-frozen bloon types in BTD1 without any upgrades. However, the damage type they use is not to be confused with the Normal damage type, which enables an attack to not only pop the aforementioned bloons, but also frozen ones.
BTD2[]
There are no omnipopping towers. The only way is to combine Bomb Towers with other popping towers (Ice Tower does not count).
BTD3[]
There are a few omnipopping towers. The most efficient at omnipopping is the Super Monkey with Plasma Blasts, as it is more efficient at destroying MOABs.
Towers | Upgrades |
---|---|
Boomerang Thrower | Thermite, P2U2 |
Super Monkey | Plasma Blasts, P2U2 |
Bomb Shooter | Frag Bombs |
Monkey Beacon | Super Monkey Storm Beacon (Ability Only) |
BTD5[]
Towers | Upgrades |
---|---|
Dart Monkey | Juggernaut, P1U4 |
Sniper Monkey | Full Metal Jacket, P1U1 and Night Vision Goggles, P2U2, or Semi-Automatic Rifle ,P2U3 |
Ninja Monkey | Flash Bomb, P2U3 |
Monkey buccaneer | Cannon Ship, P2U3 |
Monkey Ace | Spy Plane, P2U2 |
Super Monkey | Temple of the Monkey God, P1U4 |
Monkey Apprentice | Monkey Sense, P2U2 |
Monkey Village | Grants Omnipopping with Monkey Intellegence Bereau, P2U2 |
Mortar Tower | Signal Flare, P2U3 |
Dartling Gun | Depleted Bloontonium Darts, P2U2 |
Spike Factory | White Hot Spikes, P1U2 |
BTD6 generation and beyond[]
Towers will gain omnipopping as long as they both deal Normal damage and have Camo Detection, while not restricted by Target Bloon or Target Blimp. <describe some less conventional options, such as Alch buffs, targeting bosses, etc. >